DarkWolf 3D



Description:

DarkWolf 3D is a homage to one of the best game of all times, Wolfenstein 3D. I made this game with DarkBasic Pro for a Retro Game Coding Competition. It's made as a Wolfenstein-meet-SouthPark-meet-Headach-Pills type of game. I've tried to stay true to the original game, adding some new features  that  enhance the gameplay and the visual while  not  changing it.

DOWNLOAD THE GAME (containing 10 levels, 3.28 Megs)



Requirement (unknown for now but was designed on):

-1 GHz P4 with 512 meg ram and with a GeForce3.
-Directx 8.1.
-The game run in 800*600 in 32 bits and make use of fog effect.
-Download at your own risk.

Features:
 

-Orthogonal 3D game engine.
-Each map is made of 64x64 tiles.
-Players, decorative 3d objects and entities are integrated.
-7 Type of Entity: Player spawns, Plains, Doors, Light, Items, Enemies and Triggers.
-Up opening, left opening and secret doors.
-10 Items including ammo, health, weapons, treasures and megabonus.
-4 Weapons: Knife, Pistol, SMG and Machingun.
-8 Types of enemy: Dogs, Guards, Soldier, Officers, SS, UberSS, Mutants and DeathKnights.
-3 Bosses, one of wich have two forms.
-3 Types of trigger: Lock, Teleport and Load level.
-Complete menu system with Help, Loadgame and Savegame.
-Transparent HUD with dynamic map and compass.
-Real lightning and smoke effect .
-Bloodcast effect that stick to wall and ground.
-Muzzle flash and bullet holes in wall.
-All sounds either from the DarkBasicPro CD or from my mouth =).
-The classic Wolf3D cheat code =).
-A map editor (not that user friendly for now and not included in this release) made in Rapid-Q
-10 Levels + one secret level =).


Screenshots:

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